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The Upside of a Zombie Apocalypse
So, Champions Online is having their monthly ‘Bloodmoon’ event this weekend, where portals open across the city spewing out zombies. It’s fun, if only because it’s one of the rare times Champions actually encourages interacting with other players...
Anyway, so I’m standing around with a few other players waiting for a portal to open so we can seal it again. There’s three women there, so some guy decides he’s going to spend his time obnoxiously ‘flirting’ with each of them. His seduction technique consisting of going up to each of them, asking some variant on “You wanna date?”, them ignoring him, then moving on to the next and repeating the cycle over and over for several minutes. I don’t know if he had some sort of ‘jackass’ macro set up to automate this or what, but he kept it up for some time.
Long enough that he managed to become so engrossed in his futile campaign he complete failed to notice the portal opening behind him, and so while the rest of us took down the zombie hordes, he found himself overwhelmed and, thankfully, disposed of by them.
I found it a wonderful little example of emergent storytelling in games…
Anyway, so I’m standing around with a few other players waiting for a portal to open so we can seal it again. There’s three women there, so some guy decides he’s going to spend his time obnoxiously ‘flirting’ with each of them. His seduction technique consisting of going up to each of them, asking some variant on “You wanna date?”, them ignoring him, then moving on to the next and repeating the cycle over and over for several minutes. I don’t know if he had some sort of ‘jackass’ macro set up to automate this or what, but he kept it up for some time.
Long enough that he managed to become so engrossed in his futile campaign he complete failed to notice the portal opening behind him, and so while the rest of us took down the zombie hordes, he found himself overwhelmed and, thankfully, disposed of by them.
I found it a wonderful little example of emergent storytelling in games…