A Dark Time for the Empire
Apr. 15th, 2013 07:20 pmOne of the weird things about the Old Republic is that BioWare really didn’t seem to have planned for expansions very well. The main storyline ends with the Sith Empire facing defeat on almost every front, beset by internal division and with most of its leaders dead. There doesn’t really seem to be anywhere to go, the story as of release largely wraps up the conflict in a lot of ways.
The new expansion emphasises that further; the Imperial storyline there makes it explicit that the Empire’s on the verge of total defeat, and their involvement on the new planet Makeb is a final desperate gambit to turn the tide before they’re completely overwhelmed.
Now, sure, it’s Star Wars, of course the Empire’s going to lose, and it’s rather nice to see an MMO where the factions aren’t stuck in an endless stalemate. Still, it’s kind of weird to have the Empire as the plucky underdogs struggling against the overwhelming military might of the Republic and the Jedi.
The new expansion emphasises that further; the Imperial storyline there makes it explicit that the Empire’s on the verge of total defeat, and their involvement on the new planet Makeb is a final desperate gambit to turn the tide before they’re completely overwhelmed.
Now, sure, it’s Star Wars, of course the Empire’s going to lose, and it’s rather nice to see an MMO where the factions aren’t stuck in an endless stalemate. Still, it’s kind of weird to have the Empire as the plucky underdogs struggling against the overwhelming military might of the Republic and the Jedi.