4thofeleven: (Default)
[personal profile] 4thofeleven
Can you please stop making 'giant rats' the level one enemy? I realise there needs to be a weak early enemy that's not much of a challenge - but rats? Can't we have a starting character that starts at "Skilled warrior, needs more experience" level, rather than "Can kill vermin if he hits it enough times"? I mean, even Bilbo or Frodo started off more skilled than the average RPG protagonist!

Why not have the starting enemy be goblins? Or wolves? Or boars*? Or hell, human bandits? I don't want to be fighting dragons at first level, but make it something that could theoretically pose a challenge, please...


* Maybe not boars. In real life, hunting boar is equivalent to a boss fight - at one point, boar hunts were outlawed in France because they were taking too much of a toll on the nobility...

on 2008-01-24 09:39 am (UTC)
Posted by [identity profile] sodzilla.livejournal.com
It might be because most of these sorts of CRPGs are descended from the D&D type of pen&paper RPGs... that is, the kind wherein beginning characters suck like industrial-strength vacuum cleaners.

on 2008-01-24 10:20 am (UTC)
ext_20885: (Default)
Posted by [identity profile] 4thofeleven.livejournal.com
Well, at least most CRPGs don't have starting characters be quite that weak... I remember reading somewhere that, apparently, according to the D&D rules, a housecat vs. about four level 1 characters is an even fight...

No, wait that actually makes sense! The housecat has obviously gotten experience from fighting all the rats, so cats are assumed to start at level five or something! ;)

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