Payne In the Butt
Jul. 1st, 2009 12:29 pmThe Max Payne games are two of my favourite games of all time, mainly because of their story and atmosphere. It’s oddly refreshing to play a shooter where you’re just a regular cop, fighting gangsters, with no supernatural elements whatsoever. The stories skirt on the edge of self-parody while always maintaining a sincere grimness as Payne makes his way through the dark, cold streets of Noir New York City.
The storylines aren’t terribly deep, but they’re entertaining, and the subtle references to mythology and literature (Ragnarok in 1, Paradise Lost in 2) are a nice touch. Payne 2 is particularly interesting, with a non-linear structure that pretty much requires you to play through twice to work out how the various levels fit together. And I found the ending oddly satisfying in a melancholy sort of way; Payne finally coming to terms with his survivor’s guilt as Mona Sax dies in his arms.
So, where can the story go, now Payne seems to have found some measure of peace and every other character is dead? Well, if you’re Rockstar Games, you think Payne should go bald, grow a hobo beard, and move to Brazil! Obviously – because if the Max Payne games were about anything, they were about brightly coloured tropical environments!
Damn, and I thought the producers of the film didn’t know what the hell they were doing with the character…
The storylines aren’t terribly deep, but they’re entertaining, and the subtle references to mythology and literature (Ragnarok in 1, Paradise Lost in 2) are a nice touch. Payne 2 is particularly interesting, with a non-linear structure that pretty much requires you to play through twice to work out how the various levels fit together. And I found the ending oddly satisfying in a melancholy sort of way; Payne finally coming to terms with his survivor’s guilt as Mona Sax dies in his arms.
So, where can the story go, now Payne seems to have found some measure of peace and every other character is dead? Well, if you’re Rockstar Games, you think Payne should go bald, grow a hobo beard, and move to Brazil! Obviously – because if the Max Payne games were about anything, they were about brightly coloured tropical environments!
Damn, and I thought the producers of the film didn’t know what the hell they were doing with the character…